Let’s get the obvious out of the way. “ZombieMonkeys Out of the Trees” is not blazing the trail of a new genre. But I can forgive it that, as neither are 99.99% of retail releases. What it *is* doing, though, is (more…)
Archive for the ‘Indie Games’ Category
It feels like only 133 days ago that I was appreciating “Gem Chaser”. Oh wait, it was. But if you enjoyed that, or if you missed it entirely, here’s an upgraded full sequel for your consideration. And it’s taken a great (and wholly underappreciated) game and made it greater.
I love big robots. I just bought the deluxe “Smartglass” version of mecha movie “Pacific Rim”. I was a fan of Robotech. I’ve read Battletech books, and watched that short-lived TV series. I played my share of MechAsaault, among other mech games (I even bought the original Steel Battalion on the OG Xbox, massive controller and all, on launch day). I watched a bit of Gundam, and read the entire trilogy of English-language Gundam books, and want to explore it more. I was a huge fan of Exo-Squad, an animated show that’s a hidden gem of North American animation that I strongly recommend. So I’ve been eagerly waiting for “Blocks and Big Robots” to drop off the new releases list so that I could play it, keeping to my self-appointed rule to only profile games that are not shown in a high-profile fashion on the Dashboard or the Xbox website.
If a serious shooter is work, then “One Man Army” is like recess. You singlehandedly take on tanks, helicopters, and so much more, with nothing more than small arms fire. It’s no more, or no less, realistic than a single small fighter taking on massive alien fleets in Galaga, R-Type, and a thousand other shooters. And nor should it be, if the game is a delight.
You would think that (more…)