A sojourn back to a 2010 indie game today. Looking a bit like a long lost Atari Jaguar or 3DO wrestling game, and playing a bit like one too (somewhere between the classic Fire Pro Wrestlings for the SNES, and the golden age of N64 wrestling titles), is “Action Arcade Wrestling”.

I was never a Read the rest of this entry »

The makers of “10 Amazingly Awful Games” and “Block Vengeance Alpha” are back with more allegedly amazingly awful games in “10 Amazingly Awful Games Vol 2″. And, again, they’re not (all) amazingly awful.

This time Read the rest of this entry »

Whether it’s “Avatar Monster Truck”, “8 Ball Champion LIVE”, “9 Ball Champion LIVE”, <a href="“27 Ball Funky Pool”“>”27 Ball Funky Pool”, “Red Tie Miner” (or it’s sequels “Red Tie Miner Zombie 2″ and “Red Tie Miner Zombie 3″), “Dirt Track Racer”, “Missile Escape”, or “Cosmic Caverns”, there are a lot of Maximinus games worth owning. Add “21 Ball Snooker Champion” to the list, the classic game of Read the rest of this entry »

Day 913: Pajamorama

Posted: 2013/05/11 in Indie Games

This has got to suck, right? Wrong, apparently. “Pajamorama”, by the creator of “Opposites”, is a surprisingly slick 2D fighting game that actually moves pretty fluidly, has decent balance between the powers of all the characters, has suitably imaginative backdrops, and actually supports local, system link, and online multiplayer for up to four people simultaneously. That’s a lot for an Read the rest of this entry »

Day 912: A Pimp RPG

Posted: 2013/05/10 in Indie Games

I wasn’t sure if this was going to be good, satirical, or offensive. As it turns out, it’s all three at once. “A Pimp RPG” is a Read the rest of this entry »

Day 911: Call Me

Posted: 2013/05/09 in Indie Games

I have a terrible admission to make. When I first got a Nintendo DS, early on in its lifespan, I picked up a game called “Sprung”. It was a glorified Choose Your Own Adventure store, but I liked it (though I was never able to complete it). That was my main foray into “dating sims”, a genre that’s very popular in Japan and enjoys a cult status here.

It was with some surprise that I realised that “Utopioneer Games”, best known for their “Hack This Game” series (as well as “Code Breaker”), is also the developer of “Spanish 101″, “German 101″, and “Vocabulary Builder”, had produced a dating sim and that it had a couple of really out there features for the genre. And that’s when I discovered that it was not at all what it pretended to be. I only got more intrigued the further I Read the rest of this entry »

Day 910: SEncounter

Posted: 2013/05/08 in Indie Games

Remember that Sega Dreamcast first-person shooter “SEncounter”? Now it’s back, upscaled to HD resolution and revamped controls for modern dual-stick controllers. What? You mean “SEncounter” isn’t a Dreamcast FPS? It just looks (and plays) a lot like a long-lost Dreamcast FPS? Well, that almost gives it more street cred with me than less.

My first exposure to console FPS gameplay was Alien Vs. Predator on the Atari Jaguar. Long before Goldeneye on the N64, and LONG before Halo, AvP on the Jaguar showed how good a console FPS could be. “SEncounter” looks and plays like a classic console FPS. It actually reminded me of the un-released Rainbow 6: Rogue Spear for the Dreamcast (which I played a pre-release demo of on a magazine Demo Disc). It’s an impressive effort and only costs 80 Microsoft Points, and is much better than most XBLIG first-person shooters. No one seems to talk about it and… I really have no idea why. Definitely worth a download for fans of the genre.

Here’s what the developer (WSBSoftware) has to say about the game:

“At the end of World War II a selection of elite military personnel and scientists established a secret base on the Antarctic continent. Your mission is to infiltrate this secret base and collect all technical information pertaining to their new weapons development.”

Day 909: Colosseum

Posted: 2013/05/07 in Indie Games

Other than the spin-off “Colosseum: Hammerball”, I’ve said almost nothing about “Colosseum”, one of the earliest games released on the XBLIG channel waaaaaaaay back in late 2008. Finally explored it today, and it surprised me.

Word on the street at the time was Read the rest of this entry »

Day 908: Arcadecraft

Posted: 2013/05/06 in Indie Games

From, of all things, the developer of “Orbitron: Revolution” comes “Arcadecraft”, a game about owning and running a video arcade!

It’s a topic that’s near and dear to my Read the rest of this entry »

Day 907: Robotriot

Posted: 2013/05/05 in Indie Games

Like that classic 8-bit shooting platformer that you never played, “Robotriot” brings the puzzles, the chiptunes, and other elements that you Read the rest of this entry »