A sojourn back to a 2010 indie game today. Looking a bit like a long lost Atari Jaguar or 3DO wrestling game, and playing a bit like one too (somewhere between the classic Fire Pro Wrestlings for the SNES, and the golden age of N64 wrestling titles), is “Action Arcade Wrestling”.
This has got to suck, right? Wrong, apparently. “Pajamorama”, by the creator of “Opposites”, is a surprisingly slick 2D fighting game that actually moves pretty fluidly, has decent balance between the powers of all the characters, has suitably imaginative backdrops, and actually supports local, system link, and online multiplayer for up to four people simultaneously. That’s a lot for an Read the rest of this entry »
I have a terrible admission to make. When I first got a Nintendo DS, early on in its lifespan, I picked up a game called “Sprung”. It was a glorified Choose Your Own Adventure store, but I liked it (though I was never able to complete it). That was my main foray into “dating sims”, a genre that’s very popular in Japan and enjoys a cult status here.
Remember that Sega Dreamcast first-person shooter “SEncounter”? Now it’s back, upscaled to HD resolution and revamped controls for modern dual-stick controllers. What? You mean “SEncounter” isn’t a Dreamcast FPS? It just looks (and plays) a lot like a long-lost Dreamcast FPS? Well, that almost gives it more street cred with me than less.
My first exposure to console FPS gameplay was Alien Vs. Predator on the Atari Jaguar. Long before Goldeneye on the N64, and LONG before Halo, AvP on the Jaguar showed how good a console FPS could be. “SEncounter” looks and plays like a classic console FPS. It actually reminded me of the un-released Rainbow 6: Rogue Spear for the Dreamcast (which I played a pre-release demo of on a magazine Demo Disc). It’s an impressive effort and only costs 80 Microsoft Points, and is much better than most XBLIG first-person shooters. No one seems to talk about it and… I really have no idea why. Definitely worth a download for fans of the genre.
Here’s what the developer (WSBSoftware) has to say about the game:
“At the end of World War II a selection of elite military personnel and scientists established a secret base on the Antarctic continent. Your mission is to infiltrate this secret base and collect all technical information pertaining to their new weapons development.”
Other than the spin-off “Colosseum: Hammerball”, I’ve said almost nothing about “Colosseum”, one of the earliest games released on the XBLIG channel waaaaaaaay back in late 2008. Finally explored it today, and it surprised me.
Like that classic 8-bit shooting platformer that you never played, “Robotriot” brings the puzzles, the chiptunes, and other elements that you Read the rest of this entry »