Day 14: World Revolution

Posted: 2010/11/23 in Indie Games
Tags: , ,

World Revolution: The Last Defense

I’m purchasing an Xbox Live Indie Game every day, seeking out the quality titles that got lost in the shuffle and no longer appear in the top 50 downloads. Today is day #14, and today’s game is “World Revolution: The Last Defence”.

I was concerned this might be another cookie-cutter tower defence game, but was pleasantly surprised to learn that it was quite different. It’s more like Missile Command, except the game takes place on a fully 3D rotating globe. You choose what part of the globe your faction inhabits, and then protect it from a near-future world full of terrorists bent on your destruction. They launch missiles at your few remaining cities, and you have to shoot them down: any you miss will whittle away at your remain cities, not to mention your anti-missile facilities.

The game may have Missile Command as its inspiration, but it plays out significantly differently. For one, you can only see a portion of the planet at any one time, so you have to keep spinning it, ever mindful of income threats. For another, there’s a great variety of incoming missiles. They travel at different speeds, and at as the game progresses develop new destructive abilities such as splitting and sending warheads in different directions, and traveling in less predictable paths that make them harder to shoot down.

The game has smooth animation and solid presentation. For 80 Microsoft Points, you can’t go wrong if you’ve ever enjoyed Missile Command, or any game with “defence” in the description.

For a second opinion, check out Kobun’s review of World Revolution.

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