Day 29: Breeze

Posted: 2010/12/08 in Indie Games
Tags: , ,

I’m purchasing an Xbox Live Indie Game every day, seeking out the quality titles that got lost in the shuffle and no longer appear in the top 50 downloads. Today is day #29, and today’s game is “Breeze”.

This is one game with a relaxing motif that nonetheless has pretty gripping gameplay. You try to navigate a sunflower through the level past an assortment of hazards, using your spinning metal fan to create a breeze for the sunflower to float on. This creates momentum-based gameplay as you strive to complete the level, picking up bits of sun as you, keeping in mind that not only is everything in the level deadly to the flower but so is your fan.

The game features perfect pick-up and play control. The left thumstick controls the fan, which simply circle-strafes around the flower in a manner similar to Gyruss, but with the added ability to move closer or further from the flower to increase or reduce the effect. The right trigger controls the fan, giving you the ability to carefully control the strength of the breeze you create.

The game has tremendously beautiful presentation, and its 60 levels take place across all four seasons offering greater visual variety. It’s 240 Microsoft Points that promises a “chilled, lilting soundtrack”, yet paradoxically has gripping gameplay that will have you retrying hard levels “just one more time” over and over again.

For a second opinion, check out Kobun’s review of Breeze.

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