Day 61: PentomiGo

Posted: 2011/01/09 in Indie Games

I’m purchasing an Xbox Live Indie Game every day, seeking out the quality titles that got lost in the shuffle and no longer appear in the top 50 downloads. Today is day #61, and today’s game is “PentomiGo”.

The author has described this game as a cross beteween Tetris and the asian board game “Go”. It reminds me more of Go crossed with the classic arcade game Rampart. Either way, it’s an innovative title that offers a lot of play value for only 80 points.

You and your opponent (three levels of AI opponent, plus local multiplayer, are available) compete for territory on the board, ala Go. You do so not one stone at a time, but one odd-shaped piece at a time. You score points by how much empty space surrounds your pieces, so you must simultaneously work to maximise the areas you’ve trapped while limiting the amount of territory your opponent’s pieces control. Bonus points area available for managing to go out, ie. to use all of your pieces.

Unlike Tetris (or Rampart, for that matter), every piece available to you is displayed from the beginning of the game, giving you complete freedom in the order you place the pieces in, opening up the game to some strategising. The interface is simple and effective, and the games play quickly. The game is an inexpensive and interesting new take on a pair of classics.

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