Day 365: Lair of the Evildoer

Posted: 2011/11/10 in Indie Games

I’m purchasing an Xbox Live Indie Game (XBLIG) every day, seeking out the quality titles that got lost in the shuffle and are not well represented in the top 50 lists on the Xbox Dashboard. Today is day #365, and today’s game is “Lair of the Evildoer”.

I almost managed to go a full year of XBLIG purchases/reviews without buying anything from Going Loud Studios. That would be a real shame, they’ve done some tremendous work on the channel, so I right that wrong today by buying one of their best: “Lair of the Evildoer”. This is an insanely good deal for only 80 Microsoft Points, as the game has a tremendous amount of personality, good production values, and lots of replay value.

First, from the developer (Going Loud Studios):

“The evil Dr. Odious has you trapped in his lair. He’s also not very fond of you. Make your escape by battling through hundreds of monsters, collecting over 25 weapons and leveling up as you go. Procedurally generated levels will keep you on your toes in this action RPG shooter, ensuring a different experience with every playthrough!”

With randomnly generated levels ensure no two play throughs are the same, and with lots of weapons to choose from, there’s a lot of variety on offer here. What stands out about the game is its commitment to irreverence. Here you have weapons like the Pistol Of Slaying, and the Submachine Gun Of Hate. Here you have an evil overlord who hits you with verbal jibes at every turn, and refuses to refer to you by the name you enter when you create your character. You also have an art style that’s one part cutesy, one party bloody. Enemies range from the walking dead to rabbits, to “zombees” (which, if you imagine a zombiefied honey bee you’re on the right track), and a great deal more, most of them very imaginative. All in all, personality oozes out of “Lair of the Evildoer”.

The game plays out as a top-down RPG, angled just slightly to give it a bit of a 3D look. Levelling up, for better or worse, works like in “The Elder Scrolls: Oblivion”, meaning that every time you level up your enemies do too, so there’s no free lunch here on that score. It does keep things challenging and competitive, but don’t expect to romp through the game with your super-buff character by the end.

Controls are extremely intuitive, playing out a bit like a twin-stick shooter: move with one stick, aim with the other, and use the right shoulder button and trigger to alternately use distance weapons and melee weapons. Tactics make a difference in this game, particularly when fighting bosses. The randomnly generated levels mean you’ll also have to be careful with ammo, because you can’t know how far to the next ammo drop, or what it will contain, so some strategy there is also important to success with this action RPG. “Lair of the Evildoer” is an unmissable purchase for a mere 80 Microsoft Points.

  1. Nicely reveiwed. I took a gamble on this game a couple of months back, and it immediately became one of my favourites from the channel.

  2. ZMAn says:

    WOO HOO – ONE YEAR… Congrats man… thts a hell of an achievement.

  3. ShawnS says:

    Been following for a while and indeed, great job with this project! Too bad this couldn’t have been DLC Quest, it’s maybe the best thing I’ve seen come out of the Indie Games channel personally… but this was close. :)

    • It ended up not being DLC quest because it’s too new, still featured in the most recent releases on the Dashboard. Rest assured it’s now on my “to do” list, but I was pleased to give Going Loud some love on their best release (at least until DLC Quest which looks amazing).

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