I loved “Toy Stunt Bike”, that took a points-for-tricks approach (ala Tony Hawk’s Pro Skater, et al) but implemented it into the motif of toy stunt motorbikes. It didn’t try to do much, but it did it well (which counts for more). Well, here we are several hundreds days later with a sequel, “Toy Stunt Bike 2”.
The sequel’s a major upgrade, with two player split-screen racing, and the developer has implemented a system of building and sharing your own tracks. And whereas many indie games (I’m looking at you, “Kodu Game Lab”) only let you share your creations with people on your friend’s list, here there’s a community offering of hundreds of tracks to play (and even a system of rating them, so you know what the community thinks are the good ones to try). A really good game with a lot to offer for only 80 Microsoft Points.
Here’s what the developer (Raoghard) has to say about the game:
“The micro sized motorbike game returns will all new tracks and locations, two player split screen racing and the opportunity to build, race and share your own tracks with the easy-to-use track editor. Play and rate hundreds of tracks made by other players.”
Being able to share creations with strangers is something I’d like to see more of. There’s much more incentive to build and share when the pool isn’t limited to my friends.