Today’s game is Chester, an innovative platformer that has you collecting *backgrounds* as you play the game. It deserves a much longer review than I can give it right now, and I intend to do just that at a later point, but I was at the BMX race track after work and a friend wiped out and got hurt so I’ve got home pretty late today, unfortunately. Hold me to the re-review, though, by posting a comment here down the road if I forget! In the meanwhile, the game has a lot of neat ideas that I haven’t seen before and I look forward to sharing more about it when time allows.