Day 750: 0 Gravity Y3030

Posted: 2012/11/28 in Indie Games

Going into space doesn’t make a lick of sense. There’s little to protect us from the nearly ever-present radiation, and everything about our bodies (right down to how we digest food) are designed to only operate in gravity. It actually does a huge number on the human body to be in space, as muscles atrophy and other problems manifest. That doesn’t stop us from wanting to go there, and count me in amongst those who are fascinated by it. I’ve always had a soft spot for games (and TV shows, and movies, and…) that explore newtonian physics, and show how momentum works in a vacuum.

I also liked the forlift driving element of Shenmue. Yes, I’m *that* guy. So if ever there was a game that was practically made for me, it’s “0 Gravity Y3030”. It’s a 3D space forlkift simulator. I almost creamed my pants just at the game’s description (tempered only by the typos in the game’s description).

So yes this game is niche, but that doesn’t make it bad. Far from it. If you’re like me and are fascinated by space and relish the idea of moving around, using thrusters to counter your momentum, and just enjoying the experience of spaceflight while doing forlift missions, this game is for you. It’s unlikely to blaze the trail for a new genre of space forklifting games, but full marks to the developer for boldness and commitment to their craft.

Here’s what the developer (Evolving Software) has to say about the game:

“The Year is 3030 and you are a glorified futuristic forklift driver, in space. It’s a perilous job, with low safety standards and ridiculously high risk but the money is good and training is optional. You’ve just landed a contract and your boss doesn’t hold you in high regard; your not even sure if your Lifter is air tight. The decent of your life, is really up to you. A huge 3D space simulation.”

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