As much as I’d like all my reviews to be “Go get , it’s great!”, visitors to this site seem to want a *reason* to buy them. Well, I’ve got such a reason for “Kobold’s Quest”: it’s a platformer with both singleplayer and multiplayer modes, and it has the edgy goal of stealing human babies for eting (which is enough attitude to make Sonic blush), but what really made it stand out for me was the dualistic nature of its multiplayer mode.
Singleplay is fun enough: steal the baby, and platform your way to the end of the level, and it’s fun. In multiplayer a team co-operates to nab the baby but, as you near the exit, each player must turn on each other (“Ah, curse your sudden but inevitable betrayal!”) and try to bring the baby to the exit by themselves. Allies become enemies, and timing your “sudden but inevitable betrayal” is the key. It’s a neat mechanic that works well. 80 Microsoft Points gets you this experimentative game.
Here’s what the developer (SuckerFree Games) has to say about the game:
“Three chapters of hardcore baby stealing action! Cut Scenes straight from the bowels of Newgrounds! Join your Kobold compatriots in this platforming grief game.”