Posted: 2013/04/07 in Indie Games

Playing a bit like Bomberman crossed with Compute! magazine classic “Laser Chess”, “FAST FAST LASER LASER” is possibly the best game ever.

You kids don’t know how good you had it, in my day we had to type in pages worth of basic code from magazines to get freeware games. And get off my lawn while you’re at it, you kids! Compute! magazine was one that offered freeware games if you felt like spending half a day typing it in. The most famous of these was “Laser Chess”, which had you moving chess pieces that had mirrors to bounce lasers around. Bomberman probably needs no introduction, but has you running around laying bombs and trying to trap opponents in corners of the map.

“FAST FAST LASER LASER” has the opponent cornering of Bomberman, and the laser bouncing of “Laser Chess”, and it’s awesome. Your character can bounce a laser back with your handy sword, and every time you do it gets faster. Beware your own shots, they can bounce around and ultimately hit you as easily as they can hit anyone else.

Here’s what the developer (Utah Raptor Games) has to say about the game:

“FAST FAST LASER LASER is the first great 4-player, top-down, competitive multiplayer game since Bomberman. In combat, you have two weapons: a laser-blasting pistol and a plasma sword. Players can shoot lasers and tactically reflect them off of mirrors––or other lasers––to take out opponents. With the sword you can attempt to deflect incoming laser blasts with a well-timed swing.”

  1. andregurov says:

    Wow. The game’s listing on shows NO ratings at all. This game is seriously under-the-radar!

    • NVO Games says:

      I’ve noticed that with a couple of games. I don’t get it. I read that things can go wrong with XBLIG sometimes and a game’s release can get “swallowed up”. This is probably what’s happened here. Sucks that an MS glitch can take a year or more of a developer’s life and just throw it away. :(

  2. David Loves Sandy says:

    Awwwwww! The days of typing in code just to play lunar lander where so much fun. Then saving the code on a cassette tape on my C-64 so then I could play around with the code and adjust the game to my liking are not missed at all. LOL

    • NVO Games says:

      Same here, but instead of C-64 (I WISH!) I had a PC Jr :(

      I think the biggest issue was how SLOW I was at typing back in the day. Hunt and peck doesn’t quite convey the slowness of it all.

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