I’m going to go right to the description the developer (MadFox) provided on this one, as it has to be read to be believed:
“Break is an interactive allegory for the fall of communism and the reunification of Germany. Using the state-of-the-art Blockington Blockworth™ engine, assume the mantle of a glorious oblong warrior and crush the Marxists with your balls.”
Anything with that description just *has* to be checked out. It turns out “Break.” is (unsurprisingly) a Breakout-inspired game, but it’s a good one. Actually, it’s more properly an Arkanoid-inspired game as there are power-ups (as well as a score multiplier, I don’t recall that feature in Arkanoid).
Levels are nice, controls are tight, animation is buttery smooth, and there are the aforementioned power-ups and score multiplier. It’s not revolutionary, but it’s fun and well crafted, and has probably the single-best description I have read (out of thousands of descriptions) in the Xbox Indie Games Catalogue. Worth 80 Microsoft Points, in my opinion, but I’m a sucker for dry wit.
(And yes, there is a period at the end of the official title when looking for it on the Dashboard.)