Day 1219: Resistor

Posted: 2014/03/13 in Indie Games

From the publisher of yesterday’s “TTY GFX ADVNTR” comes… well, something rather different. “Resistor” has you building connections to carry current. You have to make sure you don’t overload things with too much power and blow the system, using the titular resistors to moderate flow. The levels have a lot of replayability, as you could challenge another level again in the hopes of using fewer pieces this time, or doing it more quickly, either of which will score you higher. This really could be a generic puzzle set-up, but it’s nice that it’s one based on real world ideas and could be seen as semi-educational, especially with it teaching actual electrical colour codes as you play.

Whether you want to learn about electricity, or just want an enjoyable puzzle solving experience, but especially if you want both, then “Resistor” is an unmissable $1 experience.

Here’s what the publisher (Levi D. Smith) has to say about the game:

“The objective of Resistor is to build connections to carry flow to activate electrical components. To avoid damaging these components, the flow level must be reduced using resistors. Each level is graded upon number of pieces used, the luminosity of the components, and the time required to complete the level. This game teaches the basics of resistor color code values.”

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