Posts Tagged ‘Strategy’

I’m purchasing an Xbox Live Indie Game every day, seeking out the quality titles that got lost in the shuffle and no longer appear in the top 50 downloads. Today is day #26, and today’s game is “Flotilla”.

Flotilla is perhaps the game for everyone who ever wanted to play Eve Online, but couldn’t (or wouldn’t) get past the steep learning curve. Or perhaps it’s for turn-based strategy fans who like the challenge of both sides playing their turns simultaneously. Perhaps Flotilla is for people (like myself) who grew up on a steady diet of space opera and who enjoyed the capital ship combat in shows like Babylon 5 and the reimagined Battlestar Galactica. More likely it’s for all of the above.

In Flotilla you lead your fleet against (more…)

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I’m purchasing an Xbox Live Indie Game every day, seeking out the quality titles that got lost in the shuffle and no longer appear in the top 50 downloads. Today is day #7, and today’s game is “Philip Muwanga’s Hexy Trench”.

This game reminded me of a board game I played as a child, where you attempted to block your opponent by building trenches across a board. Anyone familiar with the road-building mechanic in the Settlers of Catan boardgame will see some similarities here. You start with a headquarters and build a trench system away from it. You create bases along your trench system to build soldiers that march towards opposing installations. Simple enough? It’s complicated by the fact that (more…)

I’m purchasing an Xbox Live Indie Game every day, seeking out the quality titles that got lost in the shuffle and no longer appear in the top 50 downloads. Today is day #2, and today’s game is “Cavemen Vs Aliens”.

Not since Aliens Vs. Predator have Aliens had such a deadly enemy to fight as Cro-Magnon Humanity. Well, perhaps that’s an exaggeration, and Ridley Scott had nothing to do with these particular aliens. Nonetheless, these are two well-matched opponents in the world drawn by Cavemen Vs. Aliens.

This game caught my attention in part because the cavemen vs. aliens hook harkened back to one of my favourite Amiga games: Mega Lo Mania, as it was known in the UK and Australia, and Tyrants as it was known in North America. You may also have played this game on the Sega Genesis/Mega Drive, the Atari ST, MS-DOS, or the Super Nintendo.

Like Mega Lo Mania, Cavemen Vs Aliens (CvA) is also a real time strategy game. The similarities don’t stop there. CvA also (intentionally or unintentionally) borrows Mega Lo Mania’s game mechanic of requiring you divide your units amongst several front, sometimes without knowing exactly how strong the opposition is going to be. This can lead to some trial and error, and you may wish to save frequently; it can also lead to satisfying victories when you came in with far too few troops but managed to pull a victory out of your hat anyway.

In the game you play as Cavemen, attempting to defend your planet from aliens wanting to put (wait for it) interstellar cellular phone transmission towers on it. The local populace is in the way and the aliens will stop at nothing to get better wireless phone service.

Rather than upgrading and micromanaging specific types of units, the game has you upgrading your entire army at once. This streamlines the play mechanics, which has you using (more…)